Multi-Route Journey

Leave the caravanserai and pick your road at the Crossroads — blazing desert, high mountain pass, or the open sea. Claim waystations, complete trade routes, and return home rich.

DRAFTValid definition

Board — The Three Roads

13 spaces · 15 connections · 2 branch points

CaravanseraiOasisThe CrossroadsDune MarketThe MirageMountain PassCliff MonasterySpice HarborStorm StraitGrand BazaarHidden ValleyThe CitadelRiver Ferry

Rules at a glance

Players
2–4
Movement
1d6
Currency
Gold (g)
Starting funds
1200
Victory
target net worth · last player active
Est. duration
50 min

Versions & publications

  • v0.1.0 — immutable snapshotWEB publication · DRAFT

Trade Routes & waystations

Caravan Roads

  • Oasisg200
  • Dune Marketg260

High Places

  • Cliff Monasteryg300
  • Hidden Valleyg340

Trade Crowns

  • Spice Harborg280
  • The Citadelg420

Player templates

  • Merchanttoken: scales
  • Navigatortoken: compass
  • Wanderertoken: boot
  • Scholartoken: scroll

Event decks

Road Tales · 4 cards

  • Generous StrangerA fellow traveler shares their fortune. Gain 100g.
  • Bandit TollPay 75g to pass unharmed.
  • Swift WindsThe road flies beneath you. Take another turn.
  • Festival of LanternsYou host the feast — pay every traveler 30g.