Branching Solar System

Launch from Earth and choose your circuit at the Waypoint: sunward past Venus and Mercury, or outward past Mars and the gas giants. Capture worlds, grow colonies, and control the system.

DRAFTValid definition

Board — Orbital Circuits

13 spaces · 14 connections · 1 branch point

EarthLunaThe WaypointVenusMercurySol RelayMarsJupiterSaturnAsteroid GateUranusNeptuneWormhole

Rules at a glance

Players
2–4
Movement
1d6
Currency
Credits (cr)
Starting funds
2000
Victory
control percentage · last player active
Est. duration
60 min

Versions & publications

  • v0.1.0 — immutable snapshotWEB publication · DRAFT

Regions & worlds

Rocky Worlds

  • Lunacr240
  • Venuscr300
  • Mercurycr280
  • Marscr320

Spans both circuits — collections are logical, not positional.

Gas Giants

  • Jupitercr500
  • Saturncr460

Ice Giants

  • Uranuscr420
  • Neptunecr440

Player templates

  • Pioneertoken: rocket
  • Surveyortoken: satellite
  • Magnatetoken: station
  • Driftertoken: probe

Event decks

Anomalies · 4 cards

  • Solar FlareShielding repairs cost 150 cr.
  • Rich VeinAn asteroid survey pays off. Gain 200 cr.
  • Gravity AssistSlingshot ahead 3 spaces.
  • Docking Clamp FailureLose your next turn while engineers untangle the clamps.