Branching Solar System
Launch from Earth and choose your circuit at the Waypoint: sunward past Venus and Mercury, or outward past Mars and the gas giants. Capture worlds, grow colonies, and control the system.
DRAFTValid definition
Board — Orbital Circuits
13 spaces · 14 connections · 1 branch point
Rules at a glance
- Players
- 2–4
- Movement
- 1d6
- Currency
- Credits (cr)
- Starting funds
- 2000
- Victory
- control percentage · last player active
- Est. duration
- 60 min
Versions & publications
- v0.1.0 — immutable snapshotWEB publication · DRAFT
Regions & worlds
Rocky Worlds
- Lunacr240
- Venuscr300
- Mercurycr280
- Marscr320
Spans both circuits — collections are logical, not positional.
Gas Giants
- Jupitercr500
- Saturncr460
Ice Giants
- Uranuscr420
- Neptunecr440
Player templates
- Pioneertoken: rocket
- Surveyortoken: satellite
- Magnatetoken: station
- Driftertoken: probe
Event decks
Anomalies · 4 cards
- Solar Flare — Shielding repairs cost 150 cr.
- Rich Vein — An asteroid survey pays off. Gain 200 cr.
- Gravity Assist — Slingshot ahead 3 spaces.
- Docking Clamp Failure — Lose your next turn while engineers untangle the clamps.